Do this together the first time. Setup takes about five minutes. After that, your kid drives and you cheer.
Go to claude.ai and sign in, or make an account.
Click New chat. Near the message box there's a model picker. Choose Opus, the most capable one. This matters more than you'd think.
This message tells Claude how to work with a kid. Copy it, paste it into the message box (Ctrl+V, or ⌘V on a Mac), and press Enter.
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If the button doesn't work, select all the text in the box and copy it the normal way.
Claude will say hi and ask your kid's name and what game they want to make. From here your kid types. The first playable version shows up in a minute or two, in a panel next to the chat.
Click on the game first so it can hear the keyboard. Then play. When they want something different, they type it: "make the aliens shoot back." Every change becomes a new version, and they can always go back to an old one.
On Pro, the game panel has a Publish button. It gives you a link that opens the game full-screen in any browser. Send it to the grandparents.
They will. That's fine. Fixing things is most of what programming is.
After each version, Claude explains one coding idea using your kid's own game as the example. There are 15 of them, from variables to gravity to debugging. Here's the whole list, with a "try it" for each one.
Reply to the email. We read every one. What did they build? What was confusing? Did they want more?